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A static procedural hex grid that lights up where you point — a stepping stone toward HexCraft.
This one's honest about what it is: a stepping stone toward HexCraft. Before building a whole world, I wanted to see if I could generate a hex terrain grid and make the individual columns respond — light up, react to where you point. It's a small study, not a destination, but it's where the hex-terrain idea first stood up on its own.
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