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Essays, notes, teaching, and writing from elsewhere — the work, thought through in public.
I built a model of my own mind and put it behind everything I make. Not a metaphor I reached for afterward — an actual thing, running live under every page of this site: a field of particles sorted into layers, a scaffolding holding them in a shape, a core in the middle that won'…
Tired of your game collecting digital dust? This comprehensive guide has your game marketing needs covered. Learn to decode analytics, captivate audiences, and craft stories that sell.
Venture into a landscape where setbacks are just scenery on the road to triumph. Track two entrepreneurs and decode the high-speed formula for resonating with your audience.
Fed up with marketing distractions? Witness how data-driven storytelling and the power of choice can be your path to liberation.
Full disclosure, I never set out to be a developer. In fact, I've actively avoided the idea for over 20 years. Sure, I've been working with websites since 1996 thanks to full-time gigs at agencies, etc., but, here's the thing: I was always a marketer first, not an engineer.
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